Tuesday, December 13, 20221:00-2:00 p.m. ESTVirtual Program
All participants must register for this event. A Zoom login link will be provided before the virtual program in a confirmation email.
Register by Monday, December 12Questions? Contact ENAiBLE
Claire Hentschker is a Brooklyn-based creative strategist, educator, and artist. She holds a Bachelor of Fine Art from CMU’s School of Art and a Master of Tangible Interaction Design from CMU’s School of Architecture. She is Design Strategist at the Lab at Rockwell Group, developing immersive experiences that sit outside of traditional architecture. Claire was previously Artist In Residence and Interaction Designer at Cartier's Retail Innovation Lab, where she explored innovative applications of 3D scanning and augmented reality. Claire teaches classes on imagination-driven approaches to experimental technology at NYU's Tandon School of Engineering and in 2020 she garnered an online following for her intricate bedazzling of unassuming objects.
Assistant Professor, School of Design, College of Fine Arts
Daniel Rosenberg is an Assistant Professor in the School of Design at Carnegie Mellon University (CMU). Designer, technologist, researcher, and educator, his works focused on designing large-scale interactive and technology-mediated environments with applications in the retail, smart manufacturing, and art/entertainment industries. Daniel holds a PhD and a Master of Science in Design and Computation from the Massachusetts Institute of Technology (MIT). He has taught at RPI, SVA, ITP, and SVA’s Design for Social Innovation Program. His research work has been published internationally, including Creativity & Cognition, CAADRIA, CAAD Futures, ACSA, Dosya, and Footprint.
In parallel to his academic background, Daniel has over 6 years of professional experience leading teams and collaborating with clients in the development of large-scale interactive projects for the tech industry. He was partner and Head of Design at Midnight Commercial, a design agency developing next-generation technological products and spaces, such as smart IoT devices, immersive art installations, and technology-mediated retail experiences. In 2018 he also founded Phantasma, a design consultancy specializing in large-scale immersive environments for the arts, entertainment, and recreational industries. His clients include Target, Cartier, Cadillac, Gentex, the New York Times, and TSG Entertainment.
Assistant Teaching Professor, School of Design, College of Fine Arts
Daphne Peters is an Assistant Teaching Professor and Chair of the Environments track in CMU’s School of Design. She holds a Bachelor of Architecture from CMU’s School of Architecture and a Master of Design and Art Direction from Elisava in Barcelona, Spain. With a focus on hybrid environments, branded experiences, and service design, Daphne teaches students across all levels of the curriculum 3D form-building, how to design for experiences that take place over time, and interaction design in its many forms. She enjoys working with students to understand the fundamentals of design and develop design solutions to complex problems. Daphne’s professional practice includes work that spans environmental graphics, print design, web design, and public art for clients that range from small businesses to institutions. She is also a co-founder of two design businesses, Coded Clay and Building Bytes, that bridge art and technology.
Visiting Scholar, School of Architecture and School of Design, College of Fine Arts